1/2/2023 0 Comments Autodesk 3ds max 2012![]() ![]() The Unwrap_UVW Modifier has been significantly improved in 3ds Max 2012: The nvSphere : Geometr圜lass is a dedicated geometry object used by the MassFX Rigid Body Modifier to define aĬustom spherical shell for physical simulation. The nvCapsule : Geometr圜lass is a dedicated geometry object used by the MassFX Rigid Body Modifier to define aĬustom capsule-shaped shell for physical simulation. The nvBox : Geometr圜lass is a dedicated geometry object used by the MassFX Rigid Body Modifier to define aĬustom box-shaped shell for physical simulation. The MassFX_RBody : Modifier is used by the MassFX system to define the properties of a rigid body object. The nvRagdoll : Helper is used to define a ragdoll rig in the MassFX system. The Skeleton : Helper object is used to introduce animated characters as Kinematic Skeleton objects to The pxJoint : Helper object is used to define joints in the MassFX system. ![]() The UConstraint : Helper is used to define constraints in the MassFX system. The PhysXPanel : ReferenceTarget exposes the settings of the MassFX control panel and its controls to MAXScript. The Interface : nvpx exposes the MassFX system settings to MAXScript. ![]()
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